// Definitions for sprite sheet systemTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:d1923d13b9626f1423b1f7b869bea413$

package com.yodawnla.quickCard.texture;

public interface SystemTexture
{
	public static final int X_ID = 0;
	public static final int BANNER_BIG_ID = 1;
	public static final int BANNER_SMALL_ID = 2;
	public static final int BATTLEBG_ID = 3;
	public static final int BLACK_ID = 4;
	public static final int BUTTON_ID = 5;
	public static final int CARDDESC_ID = 6;
	public static final int FRAG1_ID = 7;
	public static final int FRAG1S_ID = 8;
	public static final int FRAG2_ID = 9;
	public static final int FRAG2S_ID = 10;
	public static final int FRAG3_ID = 11;
	public static final int FRAG3S_ID = 12;
	public static final int FRAGALL_ID = 13;
	public static final int HELPTAG_ID = 14;
	public static final int POINTER_ID = 15;
	public static final int RIGHTARROW_ID = 16;
	public static final int SELECTARROW_ID = 17;
	public static final int SELECTBG_ID = 18;
	public static final int SHOPBG_ID = 19;
	public static final int SHOPBTN_ID = 20;
	public static final int WALLETICON_ID = 21;
	public static final int WINDOW_ID = 22;
}
